It has been 14 years since Super Mario 64 came out, a game that many mark as the turning point that made 3D platforming a viable game genre.  This holiday, Disney Interactive Studios and Junction Point released Epic Mickey, totally ignoring most of the principle groundwork that Mario 64 laid out. The story follows cultural icon Mickey Mouse.  Years ago, he stumbled upon The Wasteland, a home for forgotten cartoon characters, and with his usual reckless curiosity, Mickey nearly destroys it by spilling a large portion of paint thinner over the landscape and accidentally creating a sentient amalgam of paint and thinner called The Blot--we've all been there.  Mickey flees before his mistakes are noticed, but as time passes, The Blot returns and spirits Mickey into the Wasteland, for a purpose our rodent friend won’t learn until later.

Mickey defends himself with a magic paintbrush he happened to get his four-fingered gloves on as he was dragged into The Wasteland.  His paintbrush can spray gobs of paint or paint thinner onto other characters and the environment, to either’s benefit or hindrance, depending on how you want to play.  As the game progresses, Mickey also collects an assortment of attacks in paint/thinner elementals called Tints and Turps,  and in sketches that can transform into solid objects like anvils and televisions.

Read more at: Hawtwired.com